

Will it be worth it to you? Read full review It is easily one of the best city building games I've played and getting the bugs fixed was well worth it to me. Things like the motion of the water, the suns reflection off of the waves and the movement of shadows and weather make this game wonderful to the eye. Once all the glitches are taken care of and you have a computer capable of running the game correctly you find that the effort was well worth it. Odds are that there are other people who have experienced the same thing (I found the answers to my problems there). I strongly suggest going to the Tilted Mill Forum to find the solutions for any glitches you might be having. There was a patch released before the game even hit the shelves for online play. Second, the game has some serious glitches. If you are not willing to pay the $150 to upgrade your computer, and download the latest drivers than don't buy the game.
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I had to purchase an AGP 7600 GS ($150 on ) and it works fine, but with my prevous video card the game wouldn't work. This game's graphics are UNBELEIVABLE and the gameplay is similar to Sierra's previous city building games.įirst, you need to have an Nvidia video card that supports DirectX 9. Powerful Caesar! Maybe too powerful for your computer! Longtime fans of the series may relish the return of charismatic features such as the story-lined single-player campaign, the open-ended sandbox mode, and the chatty individual citizens who are more than willing to provide opinion regarding their governor's competence.

There are more goods to trade and more structures to build. The Impressions studios have since disbanded, but some of their artists and programmers went on to found Tilted Mill, the creator of Caesar IV.Ĭaesar IV boasts a number of improvements over its immediate predecessor, which was originally released eight years earlier, including state-of-the-art graphics, more sophisticated citizen artificial intelligence, and greater control over combat. Will Wright's SimCity gets credit for establishing the "city-building" genre of computer games, but Impressions Software's original Caesar (along with the many Impressions-brand sequels and spin-offs that followed it) is fondly remembered for placing Wright's municipal-management premise in a fanciful, historical context. By developing infrastructure, managing the economy, and protecting citizens, players can build a Rome of their own in Caesar IV one mighty enough to rival the great metropolis of history and myth. This village would grow to become the most important capital of the ancient world - but only under the guidance of a wise and just governor. Many ages ago, a small village was founded alongside the Tiber river, in an area where seven hills rose from the marshland.
